A language from 1980, widely used in iOS and APIs, especially effective with C++ and Objective-C++, now supports binary frames better.
A language from 1980, widely used in iOS and APIs, especially effective
with C++ and Objective-C++, now supports binary frames better.
Many iOS and macOS apps developed before the release of Swift (2014) are still written entirely in Objective-C. Companies that maintain these apps continue to use Objective-C to update features, fix bugs, and ensure compatibility with newer versions of Apple's operating systems.
Objective-C is a must for projects that rely on older libraries or external frameworks written in this language. Additionally, because of its interoperability with C, it is useful for working with native C libraries or for projects that require a lower level of hardware access.
Companies that develop frameworks like React Native or Xamarin integrate Objective-C to interact with native iOS APIs. For example, in React Native, custom modules and interactions with native components often require writing code in Objective-C.
Some companies use Objective-C to create specific internal tools or advanced macOS customizations, as it is the native language for interacting with advanced macOS APIs such as Core Foundation, AppKit, or Quartz.
Objective C strives to make coding easier.
It's a programming language that's object-oriented.
Developers can integrate their data into New Relic's open API to work with it in infinite ways and also convert their metrics into visible entities.
It has dynamic characteristics in its operation, such as the swizzling method.